The Veilguard failing to meet EA goals with only half of the players it wanted, EA CEO Andrew Wilson is reflecting on why ...
“In order to break out beyond the core audience, games need to directly connect to the evolving demands of players who ...
Former Dragon Age lead developers have reacted to the suggestion by publisher EA that the series' most recent entry ...
The Veilguard. It was a serious misfire from a once-exceptional studio, and while I can understand why it resonated with some ...
The CEO of Electronic Arts believes that the failure of The Veilguard is due to a failure to adapt to „evolving player ...
Electronic Arts CEO Andrew Wilson recently spoke on an earnings call about the underperformance of Dragon Age: The Veilguard, ...
The Veilguard missed its sales targets, with EA's CEO suggesting the audience wanted something more akin to live service titles.
According to Andrew Wilson, the CEO at EA, one of the reasons why Dragon Age: The Veilguard didn't meet its internal sales ...
Electronic Arts CEO Andrew Wilson discussed the poor performance of Dragon Age: The Veilguard, which reached about 1.5 ...
The Veilguard failed at least partially because it didn’t have live-service elements. The gaming landscape has changed quite ...
The newest Dragon Age failed to meet internal targets, and EA said it's due in part to the "evolving industry landscape." ...
In a new financial earnings call, EA CEO Andrew Wilson appears to imply Dragon Age: The Veilguard flopped because it isn't a ...