According to Polygon, 2K Marin, which worked on BioShock, BioShock 2, BioShock: Infinite, and most recently The Bureau: XCOM Declassified, is undergoing a “staff reduction” of unknown size and scope.
Retrospective Bioshock wasn't a great shooter, but it's nonetheless one of the greatest games of all time. Why? Because it made us vulnerable.
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