Microsoft have unleashed upon the world, the DirectX 11.1 specifications. There's a massive list of things that are being included, so don your thinking cap and get directly into it! We shouldn't ...
One of the problems game developers face today is with the flexibility of shaders and their scalability as they get evermore complex. For example, if multiple shaders are needed in a certain scenario, ...
Some pretty interesting news comes from xbit-labs, as word is that one of the most important features of DX11 will be avaiable for DX 10 and DX10.1 class graphics cards as well, compute shaders.
Software giant Microsoft today revealed details concerning DirectX 11, the latest edition of its PC gaming graphics API. Similar to DirectX 10, the software will be available only on Windows Vista and ...
Within Microsoft’s latest Windows 8.1 Preview, the company has rolled out a new version of its DirectX 11.2 software, which brings a host of new features to improve performance in your games and ...
The new graphics API comes with new buzzwords. We’ll tell you what they mean and how they matter to your gaming experience. Just when you think you’ve grasped all the jargon surrounding 3D graphics, ...
Microsoft has confirmed that DirectX 11.2 will be exclusive to Windows 8.1 and the Xbox One. With DirectX 11.2 offering some cool new features, and yet no clear technological reason for making it an ...
One of the G80 GPU's main benefits is its full support for DirectX 10, Shader Model 4.0, and the other features inherent to Microsoft's upcoming API. In addition to the increased performance offered ...
Although DirectX 11 is scheduled for release in conjunction with the next-generation Windows operating system, it’s not as far away as you’d first think. Kev Gee said the company is planning to ...