As we get closer to NVIDIA's GPU Technology Conference in early April, we're finding out more details on the next-gen Pascal architecture, and what cards will purportedly arrive under the new 16nm ...
NVIDIA’s next generation virtual reality GPU will soon be here, and it’s all new. But how much more power is under the hood of the GTX 1080, the first graphics card based on the company’s new Pascal ...
While AMD is busy prepping the release of Ryzen and Vega, Nvidia is still making moves to keep its lead in the GPU market in-tact before AMD makes its assault in 2017. The company has officially ...
Nvidia is set to announce their new Pascal-based GeForce graphics cards Friday night (6pm PT via Twitch), including a flagship card that's expected to be called the GTX 1080. But before Nvidia can ...
Launched in May 2016, the GTX 1080 replaced the aging GTX 980 and was considered by many to be a substantial step up in gaming performance. Sporting just over seven billion transistors, it's a ...
While we already know that NVIDIA’s GeForce GTX 1080 is faster than both the GTX 980Ti and the mighty Titan X, is capable of up to 200fps, and can outperform two GTX 980s in SLI, new reports suggest ...
NVIDIA has come out with new recommendations for VR gaming on their GeForce video cards, with teh company recommending their Maxwell-based GeForce GTX 980 and GeForce GTX 980 Ti for VR gaming at ...
Today we're revisiting an old friend, the GeForce GTX 980 Ti and we're doing so with a 36 game benchmark covering the 1080p and 1440p resolutions. We're particularly interested to see how it performs ...
Today, Nvidia launched the GTX 1080 Ti ($699), its new highest-end consumer GPU. This release follows a pattern Nvidia established with the GTX 700 series back in 2013 of releasing a new workstation / ...
After weeks of leaks, we know pretty much all there is to know about the physical aspect of the GXT 1080 and 1070. We know the VRAM amounts, how the cooler shrouds will look like and even what the die ...
Even the most ardent of VR fanatics occasionally takes time out to enjoy the odd standard game or two, so rendering performance in standard monitor bound titles has to be a big factor in whether the ...
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