XDA Developers on MSN
Ray tracing has silently become mandatory, but modern GPUs didn't get the memo
Always-on ray tracing needs more powerful GPUs, not software gimmicks ...
Last fall, we examined real-time ray tracing performance in 3D modeling programs and discussed some of the promises and challenges surrounding the technology. At the time, there weren't any hardware ...
Not all patents ever see real-life applications but this one could be very popular with devs. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
Processors Intel says its graphics drivers are now 'light years ahead of where we were a few years ago', and they'll need to be if it's going to tempt gamers towards its new iGPUs Graphics Cards 'It ...
Rumor mill: Although the last few generations of AMD graphics cards have matched their Nvidia equivalents in rasterization performance and often featured more memory, Team Red has been a step behind ...
AMD’s next-generation graphics cards could bring ray tracing capabilities to Mac. The company’s new Navi 2X architecture, coming later this year, will be the first to catch up with Nvidia’s GeForce ...
Microsoft has devised a system to massively reduce the amount of VRAM required by ray tracing in games, potentially meaning that we don't need to keep piling more and more memory onto future graphics ...
We independently review everything we recommend. When you buy through our links, we may earn a commission. Learn more› By Arthur Gies Arthur Gies is an editor for Wirecutter's tech coverage. He's ...
Intel debuted its Xe2 graphics architecture in August as part of the Core Ultra 200V series -- Lunar Lake-- mobile CPUs. Now it's incorporating the architecture into a new generation of its Arc ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results