Time and again science fiction games have returned to the theme of isolation - and not only because NPCs are such bloody hard work to animate and automate. In space, we're confronted with the question ...
CD Projekt Red has offered some insight as to why it has decided to use Unreal Engine 5 for its upcoming new Witcher saga game, rather than its in-house REDengine 4. Talking as part of the recent The ...
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