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The highly anticipated release of Unreal Engine (UE) 5.1 is here, and with it come some pretty spectacular changes for those working in animation and vfx.
Ubisoft already uses it for prototyping, and Midwood says it's also helpful for quickly rigging 3D models (defining their bones and joints) and generating animations that can later be tweaked by hand.
For professionals working with animated content, particularly characters, Unreal Engine 5.1 offers several notable advancements to the engine’s built-in animation and rigging tools, as well as ...
The built-in animation toolset has received a significant upgrade, enabling faster and more intuitive character rigging and animation creation directly within the engine.
But Trakonius, a roman gladiator-inspired action-roguelike, achieves an impressive feat. The developer says there are up to ...
Take a look at the Feature Highlights Overview Trailer for Unreal Engine 5.6, the latest iteration of the ground-breaking game engine developed by Epic Games. Developers will harness the ability ...