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Swedish mobile games developer Toca Boca has been struck by a number of layoffs. Affected staff have been sharing the news of the job cuts on social media this week. Impacted roles include QA, art, ...
The global games industry is expected to make $188.9 billion in 2025, a 3.4% increase from the previous year. That's according to Newzoo's latest forecast, which marks a revision from its previous ...
The Pocket Gamer Mobile Games Awards 2025 returns in August - and the deadline for nominations is set to end on Friday, June 27th. The lobbying process is open for you to nominate yourself or another ...
Developer: FunPlus Where: Canada, France, Germany, Italy, Turkey, United States, United Kingdom Platforms: Google Play Live since: June 11th, 2025 FunPlus looks to be expanding its Sea of Conquest IP ...
These are my own opinions and nothing else. I hope everyone who reads this article learns something and collectively as an industry this helps us all grow and improve together. I am still a strong ...
DeNA and The Pokémon Company 's smash-hit new mobile title Pokémon Trading Card Game Pocket has rocketed past $400 million in gross revenue in just 10 weeks. After launching globally on October 30th, ...
After over a decade of Candy Crush Saga, perhaps the puzzle game by which all others are measured, remains King’s flagship title and one of the most successful mobile games of all time. The game ...
Pokémon Go is the clear star of that lineup with its $8.5bn in lifetime player spending accounting for 95% of Niantic’s games revenue over the past decade. For many years it earned more than $1bn per ...
Capping at two free packs, booting up the game at least once per day is essential to not waste any freebies; and once in, daily missions and time-limited event rewards encourage players to stick ...
Pokémon Trading Card Game Pocket has surpassed $500 million in lifetime revenue, now halfway to one billion dollars in little over three months. After launching worldwide on October 30th, 2024, ...
Supercell CEO Ilkka Paananen has published his annual blog post on the state of Supercell, delving into the success of Brawl Stars and the lacklustre launch of Squad Busters. The blog post was ...
User-generated content has become a growing trend over the years in the games industry, powered by the success of titles like Fortnite and Roblox. Highrise is another user-generated content game to ...
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