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Dragon Age, The Veilguard
This Crazy Explanation For Why ‘The Veilguard’ Failed Proves That EA Doesn’t Understand ‘Dragon Age’ At All
“In order to break out beyond the core audience, games need to directly connect to the evolving demands of players who increasingly seek shared-world features and deeper engagement alongside high-quality narratives in this beloved category,” Wilson said in an investor call.
Former Dragon Age Writer Comments on Veilguard Live-Service Suggestion
Former BioWare employees respond to EA's recent suggestion that Dragon Age: The Veilguard would be more successful as a live-service title.
"I'd probably, like, quit": former Dragon Age leads react to EA's suggestion The Veilguard should have been live-service
Former Dragon Age lead developers have reacted to the suggestion by publisher EA that the series' most recent entry
EA Says ‘Dragon Age: The Veilguard’ Failed Because Of No ‘Shared-World’ Features
The Veilguard failing to meet EA goals with only half of the players it wanted, EA CEO Andrew Wilson is reflecting on why that happened.
EA Thinks Dragon Age: The Veilguard Would Have Done Better If It Were Live Service
Electronic Arts CEO Andrew Wilson recently spoke on an earnings call about the underperformance of Dragon Age: The Veilguard, which reportedly reached 1.5 million players. This was apparently around half of what EA was projecting,
CEO of EA gave reason for Dragon Age: The Veilguard failure. In his opinion, RPG didn't offer players features they desire
The CEO of Electronic Arts believes that the failure of The Veilguard is due to a failure to adapt to „evolving player demands.” In his view, they expect game-service elements.
EA Blames Dragon Age: The Veilguard's Lackluster Sales Performance On It Not Being Live Service
Last week, publisher Electronic Arts mentioned that BioWare's latest game, Dragon Age: The Veilguard, missed sales projections by a whopping 50%. Was the game's lackluster performance due to a bad story? Outdated gameplay mechanics? Apparently, it was because it wasn't a live service game.
EA Comes to Odd Conclusion About Dragon Age: The Veilguard Sales Troubles
The Veilguard publisher EA has implied that the game would have performed better as a live-service title. Released in October 2024, Dragon Age: The Veilguard was the l
Dragon Age: The Veilguard Failed Due to Lack of Live-Service Elements, Says EA
The Veilguard failed at least partially because it didn’t have live-service elements. The gaming landscape has changed quite radically over the last decade. Games like Destiny and Fortnite have encouraged developers to look toward making its games everlasting rather than an experience that lasts a finite amount of time.
EA Reacts To Dragon Age: The Veilguard Coming Up Short And Explains What Happened
The newest Dragon Age failed to meet internal targets, and EA said it's due in part to the "evolving industry landscape."
Dragon Age: The Veilguard was loved by "those who played," EA insists, but "it did not resonate with a broad enough audience"
Three months have now passed since BioWare finally saw the long-awaited release of its new RPG Dragon Age: The Veilguard – and despite favorable reviews from critics, EA states that the game failed to reach a "broad enough audience.
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As EA hints The Veilguard's low sales could be due to a lack of live service elements, former Dragon Age lead calls out "silly" demands to "fundamentally change the DN…
Three months have now passed since BioWare finally saw the long-awaited release of its new RPG Dragon Age: The Veilguard, and ...
Bounding Into Comics
2d
In Worrying Sign For ‘Ghost Of Yōtei’, Two ‘Dragon Age: The Veilguard’ Writers Found To Have Left BioWare For Sucker Punch Productions
Players are worried after learning that two writers for BioWare's 'Dragon Age: The Veilguard' are now on Sucker Punch's ...
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