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Death Stranding 2 is coming out in the next couple of days, but if you're going to play it, you need to know that it wasn't ...
Miller, director of Mad Max and Happy Feet (the man's got range), told Kojima that nomadic sheep herders kept their flock to ...
Hideo Kojima has praised Clair Obscur: Expedition 33 developer Sandfall Interactive, saying the French studio’s smaller team ...
Now Jonathan Bailey has entered the chat, donning his flip-flops on… gasp … the red carpet.
On the Beach creator, Hideo Kojima, reportedly changed the game halfway through because playtesting results were "too good," and he doesn't want his work to be "mainstream." ...
Hideo Kojima's approach to game development is unconventional. Most games aim to be mainstream and easily accessible. Not ...
Hideo Kojima apparently rewrote and reworked parts of Death Stranding 2: On the Beach because it was received too positively.
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Game Rant on MSN'We Have To Change Something' Death Stranding 2 Composer Confirms Kojima Made Changes To Make the Game More PolarizingOn the Beach composer Woodkid confirms that Hideo Kojima made changes to the game to make it more polarizing among players.
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TheGamer on MSNHideo Kojima Changed "Crucial Stuff" In Death Stranding 2 Because People Liked It Too MuchA composer who worked on Death Stranding 2 with Hideo Kojima has revealed he changed stuff about the game so people don't ...
Death Stranding 2's composer has revealed that Hideo Kojima made changes to the game as test players liked it too much, and it wasn't polarising enough.
Speaking in an interview with Rolling Stone, thanks VGC, Woodkit revealed that Kojima has been actively changing aspects of the game after playtests to make the game less enjoyable for every player.
It turns out Death Stranding 2 was “the most difficult challenge” of Hideo Kojima’s career for a number of reasons.
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